Obligation |
: |
Must |
Prerequisite courses |
: |
ELE401 |
Concurrent courses |
: |
- |
Delivery modes |
: |
Face-to-Face |
Learning and teaching strategies |
: |
Lecture, Discussion, Question and Answer, Observation, Field Trip, Team/Group Work, Preparing and/or Presenting Reports, Experiment, Drill and Practice, Case Study, Problem Solving, Brain Storming, Project Design/Management |
Course objective |
: |
The purpose of the graduation project is for the student to have a major design experience based on the skills and knowledge acquired in earlier course work, incorporating multiple realistic constraints and appropriate engineering standards. In this second course in the two-course sequence, the student completes a project that involves designing a system, component, or process to meet desired needs. Based on the preliminary design with identified design choices and parameters at the end of ELE401, the student examines design choices, builds a software or hardware prototype, tests and evaluates the design choices and parameters, and improves the design through an iterative process. |
Learning outcomes |
: |
Build a software or hardware prototype given a preliminary design Make design choices through an iterative process, interpreting the results and justifying the next step at each iteration Write a report which documents the design process Make final design decisions Present the design orally utilizing a poster |
Course content |
: |
In this course, the student performs the following tasks for the design problem, all of which should be stated explicitly in the report to be prepared by the student by the end of the semester. 1. Build a software or hardware prototype given a preliminary design 2. Examine and test the design choices and parameters using the prototype 3. Interpret the effects of different choices and parameters 4. Update the design choices and parameters iteratively, making observations and interpretations at each iteration 5. Decide on a final design as a result of the iterative process At the end of the course, the student should have a project report, a final prototype, and a poster presentation. |
References |
: |
Determined by the student and the faculty member in charge. |
Matrix Of The Course Learning Outcomes Versus Program Outcomes
Key learning outcomes |
Contribution level |
1 |
2 |
3 |
4 |
5 |
1. |
Possesses the theoretical and practical knowledge required in Electrical and Electronics Engineering discipline. | | | | | |
2. |
Utilizes his/her theoretical and practical knowledge in the fields of mathematics, science and electrical and electronics engineering towards finding engineering solutions. | | | | | |
3. |
Determines and defines a problem in electrical and electronics engineering, then models and solves it by applying the appropriate analytical or numerical methods. | | | | | |
4. |
Designs a system under realistic constraints using modern methods and tools. | | | | | |
5. |
Designs and performs an experiment, analyzes and interprets the results. | | | | | |
6. |
Possesses the necessary qualifications to carry out interdisciplinary work either individually or as a team member. | | | | | |
7. |
Accesses information, performs literature search, uses databases and other knowledge sources, follows developments in science and technology. | | | | | |
8. |
Performs project planning and time management, plans his/her career development. | | | | | |
9. |
Possesses an advanced level of expertise in computer hardware and software, is proficient in using information and communication technologies. | | | | | |
10. |
Is competent in oral or written communication; has advanced command of English. | | | | | |
11. |
Has an awareness of his/her professional, ethical and social responsibilities. | | | | | |
12. |
Has an awareness of the universal impacts and social consequences of engineering solutions and applications; is well-informed about modern-day problems. | | | | | |
13. |
Is innovative and inquisitive; has a high level of professional self-esteem. | | | | | |